Affinity, v1849
0. Layout
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Unintended hiding spots present on the map:
Position: -278, -7, 1569 Multiple similar around the same area
Position: -295, -6, 1652 Multiple similar around the same area
Position: -285, -60, 1690 Both Sides
Position: -460, -152, 1353
Position: -371, -114, 1385
Position: -237, 66, 1403
Position: -322, 87, 1359
Position: -221, -62, 1409
Position: -452, 155, 1352
Position: -407, -10, 1495
Position: -434, 53, 1508
Prevent access to the listed hiding spots.
1. Spawning
2. Sandbox
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Some sandbox spawners have non-standard Advanced Properties:
Weapon Rack 12 Selective Channel set to something other than "None". Seed Sequence Key doesn't match the standard Key used for the spawner type
Weapon Rack 22 Selective Channel set to something other than "None". Seed Sequence Key doesn't match the standard Key used for the spawner type
Weapon Rack 23 Selective Channel set to something other than "None". Seed Sequence Key doesn't match the standard Key used for the spawner type
Adjust the Advanced Properties to be inline with set standards.
The Selective Channel should be set to "None" on sandbox spawners other than Weapon Pods and Equipment Pods .
The Seed Sequence Key should be set according to the sandbox spawner type:
Equipment Dispenser , Classic Equipment Spawn = EquipmentPadPlacementKey
? = GeneralPlacementKey
Grenade Dispenser , Classic Grenade Spawn = GrenadePadPlacementKey
Equipment Pod , Weapon Pod = OrdnancePodPlacementKey
Power Equipment Pad = PowerUpPadPlacementKet
Weapon Pad = PowerWeaponPadPlacementKey
? = VehicleDropPlacementKey
Vehicle Pad , Classic Vehicle Spawn = VehiclePadPlacementKey
Weapon Rack , Classic Weapon Spawn = WeaponRackPlacementKey
Weapon Trunk = WeaponTrunkPlacementKey
The Selective Channel on Ordnance Pods should be set according to the following standards:
Equipment Pod , Eagle, Default = Juliet
Equipment Pod , Eagle, Event = Foxtrot
Equipment Pod , Cobra, Default = India
Equipment Pod , Cobra, Event = Gamma
Equipment Pod , Middle = Hotel
Equipment Pod , Last Spartan Standing = Delta
Weapon Pod , Eagle, Default = Juliet
Weapon Pod , Cobra, Default = India
Weapon Pod , Middle, Default = Hotel
#
Some sandbox spawners do not have a Ranked variant with Ranked-specific properties:
Weapon Pad 2 Rocket Launcher
Add a Ranked variant for each of the listed sandbox spawners. Remember to put the Label "Ranked Exclude" on the non-Ranked variants of the sandbox spawners that require a Ranked variant.
Rocket Launcher = Label: "Ranked Include", Spawn Properties: "Custom", Ammo Multiplier: "50%", Spawn Logic: Static (Time), Spawn Time: User Defined, default is "120.00", Max Deployed: "0.00"
Drop Wall , Shroud Screen , Threat Seeker = Label: "Ranked Include", Spawn Properties: "Custom", Charge Multiplier: "50%", Spawn Logic: Dynamic (Pickup), Spawn Time: "60.00", Max Deployed: "0.00"
Grappleshot , Repair Field , Repulsor , Threat Sensor , Thruster = Label: "Ranked Include", Spawn Properties: "Custom", Charge Multiplier: "100%", Spawn Logic: Dynamic (Expired), Spawn Time: "60.00", Max Deployed: "0.00"
In situations where there are two equipment of the same type on the map that require a Ranked variant, slightly different Spawn Properties are required for them due to a bug:
Label: "Ranked Include", Spawn Properties: "Custom", Charge Multiplier: From the list above, Spawn Logic: Dynamic (Pickup), Spawn Time: "60.00", Max Deployed: "1.00"
3. Gamemodes
4. Nav Mesh
5. Lighting
6. Misc. setup