Map Feedback - Sepulcher, v3472

Sepulcher, v3472

Bug report by Okom1

Date: 14 Jan, 2024

Feedback notes: Feedback made with only 4v4 Strongholds, King of the Hill and Oddball in mind.


Priority 1 = Must fix:
Exploits, gameplay stalling issues and non-standard functionality.

Priority 2 = Should fix:
Recommendations, major visual issues and balance issues.

Priority 3 = Suggestion:
Inconsistencies, minor visual issues and optimization tips.

Positional values are described in the order: X, Y, Z.

Object references are described like so: Object name.

Sepulcher thumbnail image

0. Layout

1. Spawning

2. Sandbox

3. Gamemodes

4. Nav Mesh

5. Lighting

6. Misc. setup