Halo Infinite maps I've created or collaborated on:
Smallhalla
Teamwork focused project of a Halo 3 8v8 map layout reimagined for a fast-paced 4v4 CTF gamemode.
Titanium
Fast-paced competitive 4v4 map utilizing a rotational layout set near a Titanium mine.
Hollow
Big Team Battle map set in an ice cave with winding pathways for vehicles as well as opportunities for sneaky plays on-foot.
Sandstone
A classic Halo 3 8v8 map remade in Halo Infinite to a striking accuracy while accounting for gameplay changes across the games.
Sandtrap Firefight
PvE variant of a classic Halo 3 map remake with a wide variety of locations and interesting ways to fight AI enemies from.
Smallhalla Infection
Grossly infected variant of Smallhalla that combines two Halo 3 maps together as a homage to the Red vs. Blue Halo web series.
Melancholic Octagon
An Octagon map with scripted improvements to gameplay such as improved spawning and health restore on kill.