Okom

Level Design - Halo Infinite

Halo Infinite maps I've created or collaborated on:

Smallhalla

Teamwork focused project of a Halo 3 8v8 map layout reimagined for a fast-paced 4v4 CTF gamemode.

  • Reimagined
  • Teamwork
  • 4v4 CTF
  • Forge
  • Blender
  • Map
  • 343 Recommended
  • Matchmaking

Titanium

Fast-paced competitive 4v4 map utilizing a rotational layout set near a Titanium mine.

  • Original
  • Solo
  • 4v4 Oddball
  • Forge
  • Map

Hollow

Big Team Battle map set in an ice cave with winding pathways for vehicles as well as opportunities for sneaky plays on-foot.

  • Original
  • Solo
  • 12v12 CTF
  • Forge
  • Map

Sandstone

A classic Halo 3 8v8 map remade in Halo Infinite to a striking accuracy while accounting for gameplay changes across the games.

  • Remake
  • Teamwork
  • 12v12 One Flag CTF
  • Forge
  • Blender
  • Map
  • 343 Recommended

Sandtrap Firefight

PvE variant of a classic Halo 3 map remake with a wide variety of locations and interesting ways to fight AI enemies from.

  • Remake
  • Solo
  • 4 to 20-Player PvE KOTH
  • Forge
  • Map
  • 343 Recommended

Smallhalla Infection

Grossly infected variant of Smallhalla that combines two Halo 3 maps together as a homage to the Red vs. Blue Halo web series.

  • Reimagined
  • Teamwork
  • 12-Player Infection
  • Forge
  • Map

Melancholic Octagon

An Octagon map with scripted improvements to gameplay such as improved spawning and health restore on kill.

  • Original
  • Solo
  • 2 to 4-Player FFA
  • Forge
  • Map
  • Script